﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.ComponentModel;
using Nemesis.Controllers.Settings;

namespace Nemesis.Plugins.MultiRelog
{
    public class Settings : Nemesis.Controllers.Settings.Settings, INotifyPropertyChanged
    {
        public event PropertyChangedEventHandler PropertyChanged;
        private void NotifyPropertyChanged(String info)
        {
            if (PropertyChanged != null)
                PropertyChanged(this, new PropertyChangedEventArgs(info));
        }

        public static readonly Settings Instance = new Settings();

        private bool _MyCheckbox;
        [Setting, Nemesis.Controllers.Settings.DefaultValue(false)]
        public bool MyCheckbox { get { return _MyCheckbox; } set { _MyCheckbox = value; NotifyPropertyChanged("MyCheckbox"); } }


    }
}
